![]() As a conclusion to the story of The Longest Journey, it is as good as it could have been. However even as it struggles against its limitations, Dreamfall Chapters remains a singular, experience, and combined with its predecessors makes for one of my favorite stories ever. While its world is technically larger than its predecessors’ it feels like it should be larger still, and that it isn’t is behind many of its issues. And yet, it’s still the stage play version of events: think the original Star Wars, with the camera never leaving the Death Star. That developer Red Thread’s scant resources are just about enough to give us the stage play version of events, and to do so fairly well, speaks highly of their commitment and passion. It’s a story about life, death, rebirth, dreams, identity, depression, growing up, relationships, addiction, conquest, colonialism, politics, passion, genocide, racism, complacency, sisterhood, guilt, redemption and whatever other theme you’d care to find. Too huge, really: it’s the finale to a story to a game released ten years ago, dealing with plot points and characters from a game released in 1999, featuring three worlds (or more, depending on how you count), two cities, four protagonists, and the answers (or simply answers) to a million different mysteries. ![]() ( Crow, Dreamfall Chapters, Dreamfall: The Longest Journey, Enu-Mar Sand'ya, Kian Alvane, Ragnar Tornquist, Saga Alvane, The Longest Journey, Zoë Castillo)ĭreamfall Chapters is huge. ![]()
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